The recently released “Interactive Study” titled Interaction Isn’t Explicit is now accessible on the PlayStation Store. Crafted by designer Frank L. Silva, this offering is described as a “short, interactive study” and deviates from conventional gaming experiences.
Silva characterizes it as a “debate of different aspects of game design,” intending to scrutinize the “pros and cons” of traditional mechanics, aiming to identify those deemed “essential for the language of computer games.”
The announcement trailer, provided below, showcases how this interactive piece delves into our gaming habits and the visual languages integral to our understanding of them:
“In the midst of discussing various facets of game design with friends, I pondered the idea of translating my thoughts into an interactive format,” Silva elucidates in the video description. “Decided to share it, so here’s a brief trailer. It’s not a complete game, but rather an interactive essay/study that can be completed in under 30 minutes.”
Despite its non-game status, Interaction Isn’t Explicit has gained positive feedback since its addition to the PS library earlier this month, earning an impressive 4.12-star rating from just under 1000 players.
Silva emphasizes that this experience is “a piece designed to provide personal practice material for game design (similar to a study composition in music) – NOT a full game.” Players are invited to “explore a visually stunning world complemented by a straightforward yet effective third-person shooter combat and exceptional music, composed by FRENCH 79.”
For those who own a PS5, the interactive study is available for download on the PS Store. Additionally, enthusiasts can earn trophies as they navigate through the experience.