Deathloop, not concerned with typical time loop game conventions, offers a liberating experience where actions have no lasting consequences. This game, developed by the team behind Dishonored, features familiar first-person stealth and combat mechanics but with a distinctive tone. It almost parodies Arkane’s formula of moral implications in gameplay, replacing Dishonored’s grim consequences with a more carefree attitude.
Set on Blackreef Isle, trapped in an endless day, the game introduces a mix of scientific exploration and hedonistic revelry. The protagonist, Colt, is aware of the loop unlike others on the island, except for Julianna, who seems to know everything. Colt’s mission is to break the loop by eliminating eight Visionaries in one cycle, a task more challenging than it appears.
The game’s environment changes with the time of day, offering dynamic gameplay experiences. Although it may not have as iconic levels as Dishonored 2’s clockwork mansion, the unique challenges of each Visionary’s domain make the island an interconnected playground.
In Deathloop, replayability is inherent in its single campaign, fitting for a time loop fantasy. The game encourages bold and inventive gameplay, with mechanics like the ‘reprise’ ability offering forgiveness for death and the option to retain equipment and powers across loops using ‘residuum’.
Enemies, the Eternalists, add to the game’s fun element. They’re not trained soldiers but wealthy thrill-seekers, which makes encounters with them less punishing and more entertaining. The game nudges players towards action rather than stealth, though caution becomes necessary as the game progresses.
Julianna adds unpredictability to the game, especially in online mode where she can be controlled by another player, making encounters with her more thrilling.
The game’s variety might be questioned, with the Eternalists lacking weapon diversity and challenge often boiling down to facing larger groups. Yet, there’s much to explore and discover before attempting to break the loop, with surprises even towards the end.
In summary, Deathloop’s strength lies in its repetition and the fun derived from it, perfectly capturing the essence of a time loop.