Bethesda has consistently released updates to address various bugs in Starfield over the past few months, with the community modders often outpacing the official fixes. Following the recent beta launch of the latest Starfield patch, the studio has clarified why community mods might be quicker in handling bug fixes compared to the developers themselves.
According to community manager Robert ‘VaultOfDaedalus’ O’Neill, official fixes and content additions undergo extensive certification and localization processes, particularly for consoles. This is one of the reasons why the beta version is limited to Steam users.
O’Neill further explained that bundling fixes into larger consolidated updates, which target branch milestones, is more efficient than releasing them individually. This approach ensures better build testing when integrating new code.
Projects like the Starfield Community Patch have been actively addressing bugs in the space RPG alongside official updates. This trend is consistent with the modding scene for previous Bethesda games, where unofficial patches are often recommended as the first line of defense against bugs. Understanding the development process sheds light on why Bethesda may struggle to keep pace with community bug fixes – mods don’t necessarily need to meet the same standard of quality assurance.
Despite community demands for additional Starfield fixes, Bethesda has assured players that new updates are scheduled to arrive approximately every six weeks, demonstrating a commitment to addressing ongoing issues in the game.