Motion Twin, the team behind Dead Cells, is preparing for the public demo of their new co-op action roguelike, Windblown. The game is set to enter Steam Early Access on October 24, marking the start of its development. Windblown comes after seven successful years of updates and expansions for Dead Cells, a project that has been managed in partnership with co-developer Evil Empire.
While Motion Twin has focused on other projects, Evil Empire has handled Dead Cells’ ongoing support. Now, all attention is on Windblown to see if it will follow the same update-heavy model.
In an interview with GamesRadar+, Thomas Vasseur and Yannick Berthier, members of the small Motion Twin team, shared their aspirations for Windblown. Although both were optimistic about the game’s potential longevity, they approached the subject with some caution. Berthier commented, “If we can, why not? If we are lucky enough,” showing a balanced but hopeful perspective.
Vasseur was more enthusiastic, expressing a desire for Windblown to have a lifespan that surpasses Dead Cells. He highlighted the game’s depth, especially with its multiplayer co-op features, as an indication that there is plenty of content and room for expansion.
A PR representative clarified that Vasseur’s comments reflected his personal hopes and were not an official commitment. Motion Twin is currently focused on the game’s launch and working closely with the community. Windblown will remain in early access for at least a year, during which time the team plans to implement regular updates.
These updates will include new equipment, biomes, polish, and balance adjustments based on player feedback. This ongoing interaction with the community is vital to Motion Twin’s development process, as it has been with Dead Cells.
The early access phase will play a critical role in shaping the final version of Windblown. Motion Twin intends to expand the game’s content and improve its systems, particularly the multiplayer stability and overall balance.
This strategy shows the studio’s commitment to building a game that grows in response to its players’ needs. The hands-on approach that helped Dead Cells become a success is something the team hopes to replicate with Windblown.
With the early access release of Windblown approaching, GamesRadar+ promises to share more details in the near future. Early impressions suggest that Windblown could become a major hit for fans of action roguelikes, offering a rich and engaging co-op experience.
As the game develops, community feedback will play a significant role in shaping its direction, with the collaboration between Motion Twin and players likely being a key factor in the game’s long-term success.