Altered Alma has already exceeded its Kickstarter funding goal by more than double, reflecting strong enthusiasm from supporters. The game’s early demo highlights why it has gained such traction. As a Metroidvania, Altered Alma blends acrobatic action-platforming with RPG elements, all wrapped in a visually striking cyberpunk art style. The detailed environments invite players to explore and appreciate the game’s rich visual design, which is showcased in its promotional trailer.
What distinguishes Altered Alma from other games in its genre is its integration of Mass Effect 2-inspired features, such as crew management and romance options. Players will manage a large spaceship and build relationships with an expanding party of characters, potentially leading to romantic interactions.
The narrative is developed by Emma Beeby, known for Still Wakes the Deep, and Antony Johnston, a writer for Dead Space and Resident Evil Village, promising a compelling and immersive story.
The Kickstarter campaign’s success has unlocked several stretch goals, including a boss rush mode, a new area to explore, and the inclusion of Hollow Knight singer Amelia Jones as a guest artist. The next stretch goal aims to introduce a hard mode for the game’s release on multiple platforms, including PC, Xbox, PS4, PS5, and Nintendo Switch, expected next year.
For those interested in trying the game before making a pledge, a free demo is available on Steam. This demo offers an introduction to the game’s action-platforming mechanics, featuring a unique Quantum Blade weapon. This blade enhances combat speed and introduces puzzle-solving elements, demonstrating the game’s innovative approach to gameplay.
Altered Alma’s mix of Metroidvania gameplay, RPG elements, and cyberpunk aesthetics, combined with its successful Kickstarter campaign and exciting stretch goals, make it a highly anticipated title. The free demo provides a preview of the game’s engaging mechanics, with features like the Quantum Blade adding to its appeal.