The recent focus on Dragon Age: The Veilguard and Mass Effect 5 has overshadowed discussions about Anthem, but the game’s lead producer expressed a desire to revisit the failed live service title. Despite its troubled launch and development, there remains a community of fans who still hold out hope for the game. This sentiment highlights a longing for what Anthem could have been, showcasing a lasting attachment to the title among some players.
Upon reflection, the challenges surrounding Anthem’s release were apparent. BioWare, known for its RPG legacy, faced skepticism from fans when it shifted towards a live service model. The game’s design bore a closer resemblance to Destiny than to BioWare’s traditional storytelling roots, raising concerns from the outset. Furthermore, the launch was plagued by issues like long load times and technical glitches, contributing to a mixed reception that ultimately hindered player engagement.
The initial interest in Anthem was fleeting, leading BioWare to contemplate a significant overhaul through a project dubbed Anthem Next. This ambitious update aimed to revitalize the game and rectify its many shortcomings. However, publisher EA ultimately decided to scrap these plans, directing BioWare’s resources towards more established franchises like Dragon Age and Mass Effect, which had proven safer bets in the gaming market.
Despite Anthem being relegated to the past, it has not been entirely forgotten by its creators. Ben Irving, the former lead producer of Anthem, recently indicated a willingness to explore the possibility of rebooting the game in the future. He acknowledged the enduring enthusiasm of fans who continue to engage with the game, suggesting that there remains a viable interest in the concept and potential of Anthem.
Irving’s comments reflect a belief in Anthem’s untapped potential, as he noted the surprising number of players still passionate about the game years after its release. This sentiment serves as a reminder of the rich world and mechanics that Anthem introduced, even if the initial execution fell short. The idea of revisiting the title could resonate with both old fans and new players, presenting an opportunity for BioWare to explore what might have been a successful live service experience.