Banishers: Ghosts of New Eden adopts a structure reminiscent of the 2018 God of War reboot, leaning towards a Metroidvania style rather than a strictly open-world format. Exploration predominantly occurs through interconnected levels with branching paths, although progression usually follows a singular route.
Early in the game, players will encounter obstructed pathways blocked by seemingly indestructible rocks. Here’s a guide on how to deal with these obstacles in Banishers.
To break these obstructive rocks, players must utilize Antea’s Outburst ability. These barriers typically impede optional paths, alleviating concerns about missing crucial content. Outbursts gradually become accessible as players advance through the storyline.
Specifically, it is unlocked during the quest “Old Acquaintances,” where the objective is to reach New Eden Town. Along the way, players will rest at a shelter, triggering a discussion between Red and Antea regarding past events.
This interaction usually takes place at the Mossy Watchtower campfire in the swamp environment, shortly before the old fort.
The Outburst ability not only clears obstacles but also proves invaluable in combat scenarios. Its skill tree offers various perks that enhance combat effectiveness, as detailed in our guide to the best skills in Banishers: Ghosts of New Eden.
Utilizing a fully charged Outburst when surrounded by multiple enemies provides players with breathing room and deals significant damage.
Once equipped with Outburst, players can revisit previously explored areas to uncover hidden collectibles such as cursed chests, encounter formidable foes like nests and elites, or tackle additional challenges like void breaches. Fully exploring these paths is essential for those aiming to achieve 100% completion in Banishers: Ghosts of New Eden.
In addition to rock barriers, players will also encounter creeping ivy as another form of obstruction. For guidance on dealing with this challenge, refer to our comprehensive guide. Furthermore, we provide assistance on pivotal decisions such as selecting the appropriate oath and navigating choices like the Ben/Jacob dilemma during The Flesh Is Weak Haunting Case early in the game.