Last Epoch offers a variety of Masteries for its Mage class, each presenting distinct playstyles and abilities. Players can choose between Sorcerer, Runemaster, and Spellblade, with each path offering unique strengths and skills. This guide provides an overview of these Masteries and offers insight into which might be the most advantageous choice.
Mage Mastery Classes in Last Epoch
Sorcerer
Description: Masters of arcane power, Sorcerers excel at devastating enemies from afar.
Passive Bonuses: +50 Mana, Increased damage proportional to spell mana cost
Mastery Skill: Meteor (Summons a powerful meteor from the sky, dealing significant damage upon impact. Damage output scales at 900% effectiveness. Costs 56 Mana, with a DPS of 2074)
Runemaster
Description: Runemasters are experts in rune magic, proficient in both offensive and defensive spellcasting.
Passive Bonuses: 30% Boost to Elemental Damage, 10% Faster Casting Speed for Elemental Spells
Mastery Skill: Runic Invocation (Upon using an elemental skill, gain a Rune corresponding to the element. Consuming active Runes unleashes a unique Invocation based on their combination and sequence. Costs 12 Mana)
Spellblade
Description: Combining martial prowess with spellcasting, Spellblades engage enemies in close combat.
Passive Bonuses: Gain 4 Ward per melee hit, Conversion of Mana spent on melee attacks into Ward
Mastery Skill: Shatter Strike (Executes a sweeping melee strike, inflicting cold damage to nearby foes. Instantly eliminates frozen enemies below 100 health. Costs 15 Mana, with a DPS of 497)
Each Mastery class offers its own set of spells and passive abilities, providing a diverse range of options for character development. Players can explore these options via the “Passives” menu, accessing detailed information on each Mastery.
Best Mage Mastery in Last Epoch
While personal preferences in combat style may influence individual choices, the Runemaster Mastery emerges as a favored option for many players. Offering a balance between the long-range devastation of the Sorcerer and the close-quarters combat of the Spellblade, Runemasters possess versatile capabilities suited to various situations.
The standout feature of the Runemaster is its Mastery Skill, Runic Invocation. This skill enables players to tailor their damage output based on the acquired Runes’ elemental properties, ensuring potent attacks across different scenarios. When combined with other elemental spells like Fireball, Disintegrate, or Elemental Nova, along with passive enhancements to elemental damage, Runemasters can achieve exceptional DPS potential.
Can You Change Your Mastery in Last Epoch?
Players can select their Mastery starting from level 17, although delaying this decision postpones access to advanced spells and enhancements. It’s crucial to note that once chosen, Mastery cannot be altered or reversed. Players should thoroughly evaluate each Mastery option to ensure compatibility with their desired playstyle.
However, while Mastery choices are permanent, players retain the flexibility to respec their Passive Skills and regular Skill Points, allowing for adjustments to character development over time.