On March 19, both Call of Duty: Modern Warfare 3 and Warzone received a new update, bringing various changes and improvements. Among the highlights in the patch notes are adjustments to the Warhammer 40,000 LTM, removal of Warzone’s night vision variant from the Gulag, submachine gun balancing, and more.
For Modern Warfare 3, the update addresses the limited-time Juggermosh mode from Season 2 Reloaded, themed around Warhammer 40,000. Juggernauts are no longer immune to stun grenades, flash grenades, or the shock stick. Furthermore, an exploit allowing players to equip custom loadouts in this mode has been fixed.
A minor tweak has been made to the new Soulrender melee weapon in multiplayer, resolving a delay issue after throwing equipment or switching to the Soulrender.
In Zombies modes, a fix has been implemented for an issue where players could encounter an error message when viewing their Containment Levels from their player card. Various crash and stability fixes for the mode have also been included.
On the Warzone front, the update disables the night vision variant of the Gulag, and laser attachments have been removed and replaced in the Gulag loadouts.
Two popular submachine guns in Warzone have been adjusted. The RAM-9 sees a decrease in near-mid damage from 27 to 24 and a reduction in mid damage from 24 to 22. Similarly, the HRM-9’s max damage range has been reduced from 12.95 to 11.30 meters.
Additionally, the Soulrender receives the same update as multiplayer, addressing the delay issue after throwing equipment or switching to the Soulrender.
For the complete patch notes of Warzone and Modern Warfare 3, refer to the details shared by Activision.
In other Call of Duty news, Warzone Mobile is set to launch on March 21, accompanied by an Operation: Day Zero celebration event offering cosmetic rewards for players to earn.