World of Warcraft is undergoing significant changes to its dungeon difficulties, which, while welcomed by many players, bring about a fair share of confusion.
In a recent blog post, Blizzard detailed the upcoming updates to dungeon difficulties, slated to coincide with the arrival of Dragonflight Season 4 and The War Within expansion.
Responding to player feedback regarding the relevance of Heroic and Mythic 0 dungeons and the dislike of timers associated with lower-level Mythic+ dungeons, Blizzard has decided to implement substantial tweaks across the board.
Upon implementation, Heroic dungeons will be scaled up to the current difficulty level of Mythic 0. Conversely, Mythic 0 dungeons will adopt the challenge level equivalent to that of a current Mythic 10 keystone dungeon, albeit without timers or seasonal affixes.
Furthermore, the difficulty of Mythic+ dungeons will be adjusted, with what is currently a Mythic 15 keystone dungeon becoming a Mythic 5, and affixes kicking in at Mythic 2 difficulty. To compensate for these heightened challenges, rewards and Mythic+ ratings associated with completing these dungeons will undergo an overhaul.
Blizzard aims to “recalibrate core difficulties to align with seasonal player experience and progression” and cater to players who enjoy dungeon content but feel deterred by the pressures of Mythic+ participation.
These changes seek to enable players to tackle dungeons at their own pace and alleviate the potentially toxic environment associated with the necessity to rush through lower keystone levels.
While these adjustments may seem overwhelming, especially considering the relatively unchanged state of the Mythic+ dungeon system since its inception in 2016’s Legion expansion, they are largely welcomed by the community.
Heroic difficulty dungeons have historically lost relevance shortly after an expansion’s launch, while current Mythic 0 dungeons offer only brief engagement before players transition to Mythic+ keystones.
These alterations are set to take effect with the arrival of Dragonflight Season 4, accompanied by revamped versions of previous raid tiers, and will continue into The War Within expansion.
Blizzard appears committed to enhancing the game’s group content and endgame activities, evident in the introduction of new activities like Delves in The War Within expansion, catering to more casual players seeking to earn endgame rewards.
Additionally, earlier this year, Blizzard introduced the option to tackle Dragonflight’s Normal difficulty dungeons with NPC followers, providing a more relaxed environment for players to learn dungeons or experiment with new class roles.