Dead Cells, the acclaimed roguelike game that first launched in early access over seven years ago, has received its final update. The developers have shared heartfelt messages of gratitude to the player community, marking the end of an era for the game. This final update, aptly named ‘The End is Near,’ brings a variety of new content and improvements, officially closing the chapter on Dead Cells’ active development.
The final update, Update 35, introduces several exciting additions to the game, including three new enemies, weapons, and mutations. Players can now also enjoy over 40 new head customization options, as well as enhanced accessibility features.
These features include a button to center the minimap on the player, spike outlining, background options for text, and tweaks to the in-game camera’s behavior, all aimed at making the game more user-friendly.
One of the standout features of the update is the introduction of new legendary affixes, such as a crit multiplier that scales with the player’s gold. Additionally, a new biome effect called Cursed Biomes offers players the chance to earn extra rewards by battling freshly introduced cursed enemies. These elements add a fresh challenge for players, even in the game’s final moments of development.
At the conclusion of the patch notes, the developers express their gratitude to the Dead Cells community. In a brief statement, they thank the players for their dedication, passion, and feedback, acknowledging that the game would not have become what it is today without the support and involvement of its fanbase. The message serves as a final farewell from the developers to their loyal community.
On Twitter, Evil Empire, the studio that supported Dead Cells with DLCs and updates for five years, echoed this sentiment. They thanked both the community and the original creators at Motion Twin for the opportunity to expand on the game, reflecting on the enjoyable and collaborative experience of creating new content alongside the player base.